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TALK: Gradient Descent @ TouchDesigner Philly

For the first TouchDesigner Philly meetup, Hard Work Party Chief Noah Norman kicked things off with a talk about a core challenge in Hard Work Party’s process:

When we're working with new media, when anything, including complex systems, architecture, electronics, software, and emergent behavior, can be your medium, how do you iterate in the creative process?

How do we navigate through the hyper-parameter space of possibilities when a change in the design, or the medium, or the technique, or the positioning, or the framing, etc., utterly changes the effect of the result?

This talk is about that process, and, more constructively, about techniques for getting out of 'local minima' - getting unstuck when it seems like you've run out of options when designing in new media.

Friday 03.14.25
Posted by CHIEF
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